


"Most of my love for the story is due to Cary-Hiroyuki Tagawa's performance as Shang Tsung. From his tornado move, which you can manually control, to his high flying kicks, Fujin is a very interesting character and the one I enjoyed the most experimenting with. Like Sheeva, he seems very well designed but wholly unique from the rest of the roster. The Wind God is quick with a lot of juggling potential that I've had a ton of fun with. This is the first time he has been playable since 2006, when Mortal Kombat: Armageddon launched. My personal favorite of the bunch is Fujin. In my experience, I found the most success with RoboCop in zoning, staying mid to long-range from the opponent, and then countering with the riot shield. However, if your opponent does get close, RoboCop has a riot shield that counters most close attacks pushing the opponent away putting them back to mid-range.

Most of his special attacks and moves tend to push the opponent to put them out of range of any close-quarter combat abilities. RoboCop seems to favor being mid to long-range. Despite my expectations, RoboCop makes for a very solid addition to the roster. Naturally, I expected a horror character, especially since Mortal Kombat 11 hasn't had a true horror icon included just yet (I guess Terminator is kind of horror-ish). Many of the past guest characters throughout the last few Mortal Kombat games have been from horror movies. When he was revealed, I was genuinely surprised. The most interesting of the bunch based solely on their inclusion alone is RoboCop. All of them play rather different compared to the rest of the cast of characters, giving the existing roster even more variety. Sheeva, Fujin, and RoboCop (yes, the one from the incredible action movie) can all be used upon purchasing the new expansion. Mortal Kombat 11: Aftermath brings another small group of playable fighters to the game. "All of them play rather different compared to the rest of the cast of characters, giving the existing roster even more variety."
